But of course, I don’t think those are the just the parts that made it compelling. And on top of that, there were plenty of jokes about commercialism and consumerism that really brought home the idea that the galaxy needs your money which gave reason for why you, the player, have to buy. The game is a shoot-em-up, so a ton of time is spent mindlessly destroying robots which culminates nicely with Ratchet’s “hit-now-think-later” attitude.
Their characters were explored through how they interacted with one another and others from the planets they visited. Ratchet was a rough edged selfish killing machine that was evened out by the level headed mechanical Clank.
Before, the game’s story and characters had bigger meanings. Well, it’s simply the substance the games have now.
WHAT makes fans dislike these newer R&C games? Or because I don’t know any other fans of the series personally, what makes me dislike the newer games? But considering all the past tense used in the last few sentences, you can probably guess where I stand on it.īut let’s back up a bit. Before it was released, people were pretty ecstatic about the potential the game had. In addition, there was a female version of Ratchet (the main protagonist) named Rivet that was a welcome concept to fans of the game. It was a game that was loved for many reasons, mostly being that the game was the best looking one in the entire franchise. And THAT deterred from what fans of the older games wanted out of a modern game… And it all led to last year, where Ratchet and Clank: Rift Apart released. Then there was the 2016 movie/game (which also decided to rebrand and remake the origins of the characters. But it’s around 2007 where the series took an interesting turn for rebranding and remaking which deterred from what fans expected. Fans from all over loved the 1st game, and the two sequels coming right after all the same. It had plenty of planetary personality and put Insomniac on the map for its games. Released in 2002, Ratchet and Clank made its way to Playstation systems as a platformer created by a gaming company known as Insomniac.